![]() And thanks to being a cyborg with a perpetual generator.probably doesnt tire or need to rest. ![]() Need a more in-depth explanation as to why Devil Jin is among the best of the best of the best? Check out TheMainManSWE's video. Dude tanked a tank artillery shell, bullets, threw a steel beam at a jet and in his intro casually throws a steel beam into the camera. Executing this leaves both you and your opponent in a crouch on hit, otherwise, it provides +4 frames on no hit, but is still a strong set up for other moves like WS4, WS1>2 or a throw after it without interruption. Specifically, Devil Jin has some moves that make him stand out above the rest:į, N, D, D/F+2 (EWGF) H i14~ +15: Talk about the best launcher in the game, and among the quickest at 14 F.ġ,1>2 H, H, M i10 +1,-1,-17: When we talk about great punishments, this is what we refer to at 10 F, knocks down for good Wavedash mix-ups, 1,1 is -1 on block, 2 is hit conformable with practice.ĭ/F+1>2 M, M i13 -3,-8: Here we have a 13f mid, mid safe string, which allows for the preparation to get into a good poke.ĭ/F+2 m i15 -7: A 15f safe mid that will set up launches on CH and is one of the 2 primary CH fishing tools.ĭ/B+2 l (TC) 22 RC -13: This is a strong, low poke with the potential for a high crush. Devil Jin can punish, has outstanding range, and his Hellsweep launches. TEKKEN 7 Bryan's Taunt Jet Upper Wed 1:51 pm Made a script for Bryan's Frame Perfect TJU, though it's not guaranteed to always hit since it needs a precise timing to pull it off.
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