![]() So far, I see nothing comes close to that without resorting to HW accelerated virtualization. You will have to find the patches and compile your own DOSBox or use community builds which incorporate them.ĭOSBox can be insanely fast, too fast that may break for games that don't expect such speed, especially the 32-bit optimized dynamic_x86 CPU core. Unfortunately, you won't find these 2 critical features in the upstream DOSBox. The pass-through always has the advantage of speed, while the later supports Direct3D games. It is best for 3Dfx Glide APIs because it can do both pass-through and Voodoo chip emulation. If a game works in WinXP/Vista, then it is very likely that it will continue to work on Windows 10.ĭOSBox is still the best platform for ancient Win9x games, especially from the early days of propriety 3D APIs and Direct3D era. Just not supported, you are on your own and don't bother DOSBox devs community. Not WinXP or Vista, but Win98SE/Win95 are fine. I've tried most other virtual machines to run 3dfx or D3D games and they have proven either glitchy or too slow or both. I never knew one could install winXP or Vista inside of DOSBox to run games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |